Lego Marvel Super Heroes 2 - Materials

This body of work was created by me during the production of Lego Marvel Super Heroes 2. I was mainly responsible for the Xandar Hub section. I also did the first pass model / textures and materials on the Lemurian buildings. Beyond this I was on hand to assist with general polish and optimisation of areas around the Chronopolis Hub. It was a great and welcome challenge to work with the TT team developing such a vast and diverse environment.

Featured here are a selection of textures suites I produced during the project. The in-game shots display these textures on context.

Anthony o donnell lem coral relief

Lemurian Coral Wall Pattern

Anthony o donnell lem panels

Lemurian Panel Wall

Anthony o donnell lem marble

Lemurian Marble

Anthony o donnell xan trims material

Xandar Trim sheet

Anthony o donnell skyscraper trims material

Building Trim Sheet

Anthony o donnell xan subsurface

Xandar SubSurface

Anthony o donnell ribbed concrete 02

Ribbed Concrete A

Anthony o donnell ribbed concrete 01

Ribbed Concrete B

Anthony o donnell windows 01 plain

Skyscraper Windows A

Anthony o donnell windows 01 plain snow

Skyscraper Windows A SNOW

Anthony o donnell windows 02 plain

Skyscraper Windows B

Anthony o donnell windows 02 snow

Skyscraper Windows B SNOW

Anthony o donnell aod lmsh2 tex screen 1

Pebble Dashed Concrete Texture (in-game)

Anthony o donnell aod lmsh2 tex screen 2

Ribbed Concrete Texture (in-game)

Anthony o donnell aod lmsh2 tex screen 3

Xandar Trim Sheet (in-game)