Almost there :)
I'm calling these done as more work needs doing. Pretty happy with the end result. Surprised how far Designer let me go detail wise. My PC was less impressed.
Quality tests continue. Here's a Substance Designer floor tile using my kitchen floor as reference.
Still some mask / edge issues to address. It's close to being done though.
Currently I've a few projects on the boil. One being some rendering and material work using Substance Designer, Marmoset 3 and UE4.
Sometimes it's the simple assets that prove to be a challenge :)