These images are a selection of asset shots and screenshots from the work I did on the PS4 exclusive Driveclub. I served as a Senior Environment Artist on the project. I was responsible for taking 5 tracks/environments from blockout to completion. My main tasks involved terrain modelling, prop placement, the overall look and feel of the tracks along with bug fixing and optimisation tasks.
I also had the chance to concept, blockout and complete a 6th DLC track on my own.