This body of work was created by me during the production of Lego Marvel Super Heroes 2. I was mainly responsible for the Xandar Hub section. I also did the first pass model / textures and materials on the Lemurian buildings. Beyond this I was on hand to assist with general polish and optimisation of areas around the Chronopolis Hub. It was a great and welcome challenge to work with the TT team developing such a vast and diverse environment.
Featured here are a selection of textures suites I produced during the project. The in-game shots display these textures on context.